Campaign Retrospective: Comes Now the Godswar
Comes Now the Godswar was an epic campaign that I ran last year in Blades in the Dark. Heavily inspired by the city of Guerdon from the world of Gareth Hanrahan’s Black Iron Legacy , it saw the city of Doskvol play host to refugees fleeing a catastrophic global conflict, and the struggles and complications such an influx of people would cause. The players went through a real ‘rags to riches’ arc, starting as refugees having to deal with crises and an incoming deadly winter in an internment camp on some formerly deserted islands (the three unmarked islands off of the coast of Whitecrown Island, which I reworked as the Three Sisters, complete with custom location sheet ). By the end of the campaign, they were shot-callers; defending the city alongside their friends and contacts from an approaching army in an epic showdown. It was a great campaign. One of the best I’ve ever had the privilege of running. A lot of this praise has to go to my players, who each brought skilled and uniqu...